Level of Detail
Does anyone out there know where I can get some info on implementing a Selective Refinement LoD for a polygon landscape???
Any help is much aprieciated
Standard anwser: www.vterrain.org
Or if you want to LOD real polygonal meshes: try a search on ''QSlim''.
Or if you want to LOD real polygonal meshes: try a search on ''QSlim''.
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