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Do I need a gambling license?

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This is a continuation of http://www.gamedev.n...drawl-with-php/.

[color="#1C2837"]I have an economic game where people can purchase in-game credit and possibly make a profit.

I would like players to be able to withdraw money.

[color="#1C2837"]Somebody said I'd need a gambling license.

[color="#1C2837"]Does it still qualify as gambling if it's all deterministic? I dont even use the rand() function because the client needs to stay synchronized with the server. I just send user commands from the client and world events from the server.

It's weird, I could just make this a paid game where users have to buy credits, but if I give people the ability to withdraw money it qualifies as gambling.

Does it still qualify as gambling if users can't make a profit bigger than what is circulating in the game economy?

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Plus, my game requires skill rather than chance.

[color=#1C2837][size=2]Can someone get real money out of the game?[color=#1C2837][size=2]If so, you MUST hire an attorney before you go public with the game. [/quote]
[color=#1C2837][size=2]

[color=#1C2837][size=2]Yes, but it's just change. Like, I was thinking the minimum to play would be $1.00. To build something might cost $0.10 and you'd earn profit at $0.02 a day or something.
[color=#1C2837][size=2]

[color=#1C2837][size=2]I hope an attorney doesn't cost like $100+.

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Plus, my game requires skill rather than chance.
Lots of gambling activities involve skill. It just changes the sub-category :/

[color="#1C2837"]I hope an attorney doesn't cost like $100+[/quote]That'll cover his lunch bill laugh.gif

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[color=#1C2837][size=2]I hope an attorney doesn't cost like $100+.

Then you can't afford to make this game as you plan.
It costs money to go into business, dude.

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I'll ask my friend who's in Commercial Law and Corporate Relations.

Good. Ask him if he's the right kind of lawyer to advise you on this.
And see the list of game lawyers in the directory on http://Obscure.co.uk

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Don't let them pull money out of the game. Simple, and straight forward. Solves your problem, and instead, they can get like raffles or something for free prizes every x days.

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But that's the whole point of the game. It's about economics!

Plus I have $11.00 in change that I was going to use as a promotional give-away (8 free game accounts are left, valued at $1.00 each to the first 8 registrants).

Whenever a user opens the game client it was going to poll the server for the amount of money in the game economy and say something like, "Total money circulating in the game economy: $12.67".

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Don't let them pull money out of the game. Simple, and straight forward. Solves your problem, and instead, they can get like raffles or something for free prizes every x days.


Plus I have $11.00 in change that I was going to use as a promotional give-away (8 free game accounts are left, valued at $1.00 each to the first 8 registrants).

Whenever a user opens the game client it was going to poll the server for the amount of money in the game economy and say something like, "Total money circulating in the game economy: $12.67".


Both activities are regulated. You need a lawyer. If you cannot afford one, then you obviously aren't ready for the business world.

Making software available online is a business venture. Yes it is something simple to do, but that doesn't make it any less of a business venture.

If you do it wrong, you can end up in court. And instead of investing a few hundred dollars in a lawyer up front, you will be paying out several thousands of dollars in a legal defense, in the hope to avoid potentially tens of thousands of in damages, fines, fees, or other court orders.

Having a business lawyer is important, especially when things of value are being transacted.

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