Sign in to follow this  

tracebox collision detection

Recommended Posts

hello every one
i try to do collision in my game using aabb ,i found this article [url=""][/url]
about bsp tracebox collision detection , but i can't see any face test or polygon , it just plane against ray test , can explain how it work ,this can help to use tracebox in my game without bsp ,or similar method;

thanks for all.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this