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DirectPlay service providers

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Hi

Does anyone have any documentation regarding the service providers used with (pre-DX8) DirectPlay? I've searched through the docs included with DX1/2/3/6/7 but all I've managed to find is this excerpt from the DX3 docs:

Some of the new features of DirectPlay 3 are not directly related to your application, including the following:

Service Provider development kit that includes documentation and sample code for creating your own service provider.[/QUOTE]

Despite this quote, I've not managed to find any reference to such a development kit anywhere in the SDKs or on the internet.

Thanks

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I'm working on an IPX emulation thing (IPXWrapper) and I want to write an IPX service provider since the standard winsock one had its IPX support removed in Vista/7 when the protocol was removed.

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DirectPlay 4,8 Protocol: Core and Service Providers Specification
DirectPlay 4,8 Protocol: Reliable Specification
DirectPlay 8 Protocol: Host and Port Enumeration Specification
DirectPlay 8 Protocol: NAT Locator Specification
DirectPlay DXDiag Usage Protocol Specification
http://msdn.microsof...y/cc216513.aspx
are the only docs I can find.

the dplay Service Provider development kit is mentioned in some patent application
but I'm guessing it was never available on the net considering this thread:
http://www.gamedev.n...y-lobby-server/

I'm wondering if Wine has a working dplay IPX implementation?
http://source.winehq.../dlls/dpwsockx/

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