Sign in to follow this  
Sillencer

Application Resolution for different devices

Recommended Posts

Sillencer    171
[font=arial, verdana, tahoma, sans-serif][size=2]If someone can help me, I would be very grateful.[/size][/font][font=arial, verdana, tahoma, sans-serif][size=2]

So my problem is that I started to use cocos2d-x(multi-platform game engine for iPhone,Android,Windows) for a 2D game... But my problem now, is how to make my game for different devices ( iPhone, iPad, and other Android phones, I don't even know what resolution Android phones use, they all are different), how to handle different resolutions and aspect ratios(the same goes for window application, for different monitors) ?[/size][/font]
And I whant to start making images for my game, what resolution and aspect ratio should I start with for my images, so then it will be easier to transform them for the needed resolution and aspect ratio ?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this