Jump to content
  • Advertisement
Sign in to follow this  
usbman3

What should I do with this?

This topic is 2556 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I started working on this thing, but lost my motivation. I have bad imagination and I'm out of ideas.
[attachment=4910:screenshot.gif]
Everything you see is all I have. I'm not sure what the graphics should look like and what should be the game objective etc..
Only one thing is certain: this is going to be a small and simple game (I don't like complicated things).
What do you think? Do you want a mini-starcraft? Or shoot 'em up? And do you have any suggestions for the title?
Thanks.

Share this post


Link to post
Share on other sites
Advertisement
3D pathfinding would be hard to implement, if you have NPC's.

But it would be cool.

You could have them like little ants, going in and out of buildings. Maybe even underground tunnels/bunkers.

EDIT: Underground cities. MineCraft style.

EDIT: Here, you can use my sprites. http://corpstates.my...ownloads/units/

Selection sprite: http://corpstates.myftp.org/downloads/gui/selection.png

Share this post


Link to post
Share on other sites
A zombie defense game where the terrain is randomly generated (see maze generation for patterns) and YOU being the last one alive
have to place yourself and your mines/autoguns/traps etc to cover all the ways the zombies will try to come to eat your brains.


The initial static defenses you place wouldnt be much of a game after that phase so there would have to be some dynamic elements where you
would have to patch your defenses (buildings fall down and leave gaps etc...)

I suppose there could be resources that you would have to choose to defend and build extensions to power/work into your defenses (ie electric line/gas lines)

maybe initially having to explore the map to find what it looks like so you can decide before the wave of zombies arrive.

Some moveable items might be resources that can build barriers


An extension into underground tunnelways (hidden layers) could beadded (I see openings on some of those 'buildings'

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!