Sign in to follow this  
Ninja2008

Completed my game, how can I distribute it?

Recommended Posts

Ninja2008    112
Hi..

I have completed my first 2D game using VC++ 2008 and DirectX 9.0, I did not use any other helper library like sound and other stuff, the sound is WinAPI PlaySound()..

Unfortunately, I don't have another computer to test if it will work on it..

in general, will it work on other computers that have only the run time DirectX 9.0 or later?? know that I distribute the .EXE file of the game along with the "sounds" and "graphics" folders...

when I put the file and the 2 folders all together in one folder in a separate place in my computer, the game works, will that work on other computers??

Thanks

Share this post


Link to post
Share on other sites
Serapth    6671
Hard to say, but impossible to guarantee. There are dependencies, the least of which is the MSVC runtime. Generally this is one of the biggest pain in the ass issues, regardless to language you used.

With C++ I would generally recommend using an installer. Installshield is one of the most common and I think it is included in VS 2K8. VS2K10 has some built in installer features, but I don't think they were available in 2008. Finally, you can try nullsoft's free installer ( [url="http://nsis.sourceforge.net/Main_Page"]http://nsis.sourceforge.net/Main_Page[/url] ), which ive not used.

Share this post


Link to post
Share on other sites
BrianJensen    343
If you want to know if others can play it, best way is to provide it for people to download it and they will tell you what if anything is missing. Assuming you plan on giving free.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this