Sign in to follow this  
grzegorz_ae

Developer of Space STG II need help!

Recommended Posts

grzegorz_ae    100
Hi,
I'm developer of game Space STG II for Android phones... and I want to add to this game new option. To do this I need to know how to do movable screen. I want to do a battle like in Might & Magic Heroes, but in mobile phone screen is small... I don't know how developers show only a part on screen of all things on map. I want to make a small map in corner which show which part of map is shown on screen.
I can't find it :/ I spend 2 days and I found only 2d tile moving, but I need smooth moves. Please help. I will give activation codes for Space STG II for help.
Here is link to game:
[url="https://market.android.com/details?id=org.ovh.grzegorzaeSTG2&feature=more_from_developer"]Space STG II link[/url]

Share this post


Link to post
Share on other sites
grzegorz_ae    100
[quote name='grzegorz_ae' timestamp='1313523082' post='4849997']Hi,
I'm developer of game Space STG II for Android phones... and I want to add to this game new option. To do this I need to know how to do movable screen. I want to do a battle like in Might & Magic Heroes, but in mobile phone screen is small... I don't know how developers show only a part on screen of all things on map. I want to make a small map in corner which show which part of map is shown on screen.
I can't find it :/ I spend 2 days and I found only 2d tile moving, but I need smooth moves. Please help. I will give activation codes for Space STG II for help.
Here is link to game:
[url="https://market.android.com/details?id=org.ovh.grzegorzaeSTG2&feature=more_from_developer"]Space STG II link[/url]
[/quote]

Please help. Can anyone give me link to example of similar example ...or a small explain how to do this.

Share this post


Link to post
Share on other sites
Tom Sloper    16062
Make a full-scale virtual map, in memory. The phone's viewable screen is just a window onto a portion of that map. If the full map is too large for the device's RAM, then you have to load in the local neighborhood (with the viewable screen a portion of that).
I can't tell you the technical how-to beyond that.

Share this post


Link to post
Share on other sites
grzegorz_ae    100
[quote name='Tom Sloper' timestamp='1313603645' post='4850408']
Make a full-scale virtual map, in memory. The phone's viewable screen is just a window onto a portion of that map. If the full map is too large for the device's RAM, then you have to load in the local neighborhood (with the viewable screen a portion of that).
I can't tell you the technical how-to beyond that.
[/quote]

Thanks. I thought to do a table with positions but I can't realize how to do a smooth dispaly of part of all positions. Maybe someone know a good example...

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this