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Texture Blending?

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HI! I have been looking at an article for practical implementation of texture blending in DirectX8, but have yet to find it. I have no idea how to even start on this, if someone can please point me in the right direction to maybe an article, or share your knowledge, I would greatly appreciate it Thank you!

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Unless you''re using pixel shaders, the texture blending is pretty much identical to DX7, except for simple name changes.

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