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REVi, cutting edge tech?

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Hi, About one year ago I heard of a new cutting edge technology, which was a VERY FAST "visibility surface algorithm". The people behind this tech said that it was much faster than any algo existing. Not only was it fast, but it also allowed full dynamic 3d-worlds (no BSB type). Anyway, I think it was at least two companies who had come up with this algorithm independently. I think it was a company called fluidstudios and another team (from Sweden?). Does anyone have more information in this matter? Has anyone figured out this algorithm? Are these companies still the only ones who knows this tech? PS. I think fluidstudios called their tech 'REVi' /Mankind gave birth to God. Edited by - silvren on September 20, 2001 2:44:49 PM

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