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OpenGL Starting with OpenGL ES 2.0

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EasyCoder    116
I am planning to develop few games for Samsung Galaxy Tab 10.1 (Running Android 3.0).
This is what I have done so far:[/b]

[b](1)[/b] Installed Android JDK / SDK / NDK.

[b](2)[/b] Downloaded all the respective header files for OpenGL ES 2.0 and put them into respective sub-folders in include folder.

[b](3)[/b] I am planning to use Microsoft Visual C++ 2010 for development of the games.

[b](4)[/b] I have an [i]OpenGL ES 2.0 Programming Guide[/i] publication, where it says in the section [i]Programming with OpenGL ES 2.0 / Libraries and Include Files[/i] (Page 13):

[i]OpenGL ES 2.0 applications will need to link with the following libraries: the OpenGL ES 2.0 library named [b]libGLESv2.lib[/b] and the EGL library named [b]libEGL.lib[/b].[/i]

(And I presume I need also [b]libGLESv2.dll[/b] and [b]libEGL.dll[/b])

Despite googling 3 days for these files I found no hint as where from download them (I have found the above dll files in Firefox sub-folder, but I am not sure if those are the correct ones to use for Android 3.0).

I am absolutely stuck - I want to get on with the coding, but cannot even start ! :blink:

Can somebody please point me to right direction ? Any help is highly appreciated.

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karwosts    840
I think those files may come from the OpenGL ES emulator.

Have you checked out here: ?

At the bottom of the page they have a link for "x86 Windows OpenGL ES 2.0 Emulator", which may be what you need to get started.

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EasyCoder    116
[quote name='karwosts' timestamp='1313859841' post='4851662']
I think those files may come from the OpenGL ES emulator.

Have you checked out here: [url=""]http://developer.nvi...tegra-resources[/url] ?

At the bottom of the page they have a link for "x86 Windows OpenGL ES 2.0 Emulator", which may be what you need to get started.

Bless you, karwosts :rolleyes:

I did not try it yet, but after reading the attached manual, I think that might be just the ticket !

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