Advertisement Jump to content

Archived

This topic is now archived and is closed to further replies.

Terran Marine

OpenGL OpenGL Framerate....

This topic is 6330 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have a simple OpenGL-based 2D tile engine running, but the framerate locks at 60 FPS. Not that it''s a bad thing, but it''s a pretty simple engine and I noticed DirectDraw 2D engines get about 150 FPS. I disabled most of the expensive features, but the framerate didn''t go up.... I''d be grateful if anyone could help.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!