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---------> Dynamic lightning

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Hi, I would like to know how to make Dynamic light (with lightmap I supose) like Quake II/III one . I think they dont use glLight. So what is the théory, and where can I find Tuts or samples ? Thank you for ur help.

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If you mean the dynamic lights on characters and such, thats simply vertex lighting (the technique that glLight uses). You can implement it yourself of course, but you''d lose the advantage of hardware T&L.

I''m not really sure about how you''d do dynamic lights on the world geometry and such since the lighting on those is done with lightmaps, but there are some articles on it.

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