• Advertisement

Archived

This topic is now archived and is closed to further replies.

Games.... uhhh help!

This topic is 5993 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, i am a 16 year old that has good ideas about a game i (and a friend) want to make. I have been researching for my game (its a world war 2 fps) for along time now. I am looking to make my game with a first person shooter engine so i am looking into making a mod for quake3 arena. I dont know the first place to start so anyone with information/experience making quake3 maps,guns, skins, mods please email me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! i havnt really had time to research making games cuz i have been playing football for my high school but now that that is over (thanks to me breaking my middle finger in the 3rd game) i have lots of time =) Sincerely, Desert Fox Ian Cheshire

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
You''re aiming too high.

Share this post


Link to post
Share on other sites
Exactly how much free time do you have? You got a year? Thats about the minimum youll need before you can create a game. And, if your games a shooter, I suggest coming up with a new idea because in about 2 years they will be illegal (Just an opinion, so no flame wars here)

First you need to get the Microsoft Visual C++ compiler. DO you have any money, the price can be pretty high...

You need to learn C++. I suggest you get the book called "Sams Teach Yourself C++ in 21 Days" and read it about 5 times, and take all the tests, too.

Then, you should buy "Windows Programming from the Ground Up" I believe it is called? Someone correct that if it is wrong.

From there, you need to decide whihc API you want to use. Direct X or OpenGL. If you plan on using OpenGL, I will be able to help you whenever you need it. If you are going with OpenGL, you HAVE to get the book called "OpenGL Game Programming." I dont know anything about Direct X so youll need someone else to help with that.

If you have questions about what I just said, post the question.

Good Luck.

"I''ve sparred with creatures from the nine hells themselves... I barely plan on breaking a sweat here, today."~Drizzt Do''Urden

Share this post


Link to post
Share on other sites
I know i am aiming high but im 16 and i have a lot of time to learn and stuff so i wanna start now. thanks dude for posting all that info!!!!!!!!

Desert Fox
Ian Cheshire

Share this post


Link to post
Share on other sites
And if you have trouble or need help, email me:

bg_darkelf@hotmail.com

"I''ve sparred with creatures from the nine hells themselves... I barely plan on breaking a sweat here, today."~Drizzt Do''Urden

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Age alone wont make a difference. If anything, your telling us that you dont have a job. Meaning..... no money to buy appropriate books (you''ll need a ton of books) or the appropriate tools.

Also, it''s sead FPS are the hardest forms of games to develop, so yes you are aiming too high. Sounds like you want to make a game and not a mod, that could mean having to LICENSE the Q3 engine.

Share this post


Link to post
Share on other sites
Wait a damn second there. You don''t need Visual C++ but it does make life easier. Dev C++ is free and can do everything you will need. http://www.bloodshed.net is where to get it.

Share this post


Link to post
Share on other sites
Starting out with Quake3 mods is a good idea, and it makes FPS shooter-coding significantly easier to start with a mod. You''d need modelling and level building skills, though.

Also, programming skills so you can understand ID software''s code are obligatory. Otherwise, I wish you good luck, the "start here" link provided above by someone else already says all that is to be said.

Just one question - how do you want to code witzh a broken middle finger? (notices athat hehimself rarely uses that finger...nevermind )

Share this post


Link to post
Share on other sites
thanks everyone!!!!!!!!!!!!!!!!! i have 700 bucks saved up and my parents will be willing to buy books for me... i asked them =)

Desert Fox
Ian Cheshire
my crap website! http://iancheshire_1.tripod.com/wehrmachttrugg.html

Share this post


Link to post
Share on other sites
FPS's can't be HALF as hard to code a a RPG like Final Fantasy 7. If anything, FPS's are the easiest to make. In fact, the book I bought teaches you how to make an FPS for learning purposes. If RPG's are easier to code than that, then I am glad to say that I will never have trouble making an RPG.

FPS's are only charecters walking around, bullets, AI, and collision detection(and sometimes theres some good graphics..), from what I can see.

Unless, you plan on making Rainbow Six.

Edited by - Drizzt DoUrden on September 22, 2001 4:41:38 PM

Share this post


Link to post
Share on other sites
"Only."

It''s a heck of a lot easier to make a 2D sidescroller. Most people start with games like Tetris and various other puzzle games. Text games are also a good idea because they teach you to focus on gameplay first rather than flashy graphics.

Share this post


Link to post
Share on other sites
If your parents are buying books for you, they probably want some good deals.

Amazon.com is having a 0% to 30% off sale

Sams Teach Yourself C++ in 21 Days

After reading that you should be able to make acouple text games pretty easily. If you find any books that are like 5/ 10 bucks, when your shopping around, buy them. Its always good to have a reference (of course, the through the table of contents and make sure it doesnt cover all the same stuff as a book you already have..) I bought the book called "The Standard C++ Bible" really cheap one day, and I found myself using it alot when I made text based games.

/////// edit
I went to amazon and found the direct link to the book you should get:

http://www.amazon.com/exec/obidos/ASIN/0672317664/qid=1001192343/br=1-7/ref=br_lf_b/107-6379502-6802901

Its the fifth edition so its more up to date than the one I have (which had tons of errors, second edition).

Edited by - Drizzt DoUrden on September 22, 2001 5:00:49 PM

Share this post


Link to post
Share on other sites
You guys are the best thanks for your support and info!!!!!!!! I will try to buy those books asap.

on a sad note i just bought an airsoft gun, with shipping it was 25 bucks. i went to pay wit my dads creditcard (with his permission ofcourse.) the total came to 44 bucks????????? that is how much got charged to my dads card and the gun + shipping was 25 im pissed and so is my dad.

Desert Fox
Ian Cheshire

Share this post


Link to post
Share on other sites
It asked me to put in the cost of the item and then in another box the price of shipping which i was told was 7 bucks so i did that the next screen said total 25 bucks i clicked finnish and on the lsat page it said 44 bucks charged to creditcard.....

Share this post


Link to post
Share on other sites
I bought "Sams teach your self C++ in 21" and when it got to pointers it sucked at explaining it, but thats my opinion i like "C++ How to program by dietel & dietel". But Sams does explain functions and stuff better.

Share this post


Link to post
Share on other sites

  • Advertisement