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Hi all!
I'm not sure if this is the right spot, but if it isn't just move me somewhere else!

I have taken the initiative to make a game. Not just any game, but a MMORPG with elements of a RTS! I was sick playing WoW, because nothing I did had an impact on the world. The general idea of my game is that the players actually build on the world map, and destroy each others' buildings too! I am making it using server-side JavaScript, node.js and, which are basically modules for networking. So, what do you think about this idea? Of course, before someone mentions that utter chaos and anarchy will arise, there will be some kind of a force that tries to stop you from destroying other people's buildings, but it sure as hell will be possible! Also, there will be 5 races, dwarfs, elves, orcs, undead and humans. A real economy system will be implemented, and the races aren't forced into combat by default, I let the players decide. Also, you don't have to play aggressive at all! There are no classes, but rather general talent trees where players have a greater freedom to pick their style of playing. It is done in 2D, because of simplicity.

If anyone wants further info, here is the dev blog:

I'm also not advertising, the game will be completely free and open source, I am asking for ideas and suggestions, because some people say that it's not going to work, and others say that it's a good idea.

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