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AcoGL

Importing From 3D Studio

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Can anyone give me a tip How to import high-polygon objects from 3D Studio MAX into VC++ and texture them??? This is probably needed in a lot of games. Thanks a lot!

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Write an exporter for 3DS Max or use an existing one to export into a common file format - you''ll be able to find publically available code to read most common formats

--
Simon O''''Connor
Creative Asylum Ltd
www.creative-asylum.com

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