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DirectSound Secondary Buffer stream format

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Hello all,

I was curious if anyone knows what format a Secondary buffer's data stream is in. I had thought that it was PCM and is just a simple measure of 16-bit amplitudes with the right and left channels interlaced. So it could be visualized like this as a series of bytes.

[ right 0 ] [ right 1 ] [ left 0 ] [ left 1 ] [ right 2 ] [ right 3 ] [ left 2 ] ..... and so on

However, when I visualize the wave form it looks almost entirely random. The only thing that seems to be represented properly is silence.

If anyone knows how the data is actually arranged I would really appreciate the help. smile.gif

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