Advertisement Jump to content
Sign in to follow this  
Jesse Chounard

[iOS] Hypership Out of Control

This topic is 2688 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

[font="Verdana"]
For the last few months, I've been working with another developer (Kris Steele of Fun Infused Games) to port his game from Xbox Indies (XNA) to iOS. It's called Hypership Out of Control! Everything is finished, and approved by Apple. [/font][font="Verdana"][s]It's already available for sale in some areas, and will be available in the US tonight around midnight EST.[/s][/font]

[font="Verdana"]Update: Hypership is out! Link to the iTunes page: [/font][font="Verdana, Geneva, Arial, Helvetica, sans-serif"]http://tinyurl.com/Hypership[/font]
[font="Verdana"] [/font]
[font="Verdana"]If you’re a journalist who writes about iOS/mobile games and you’re interested in obtaining a review copy, please send me a note. (Private message here, or hit the contact form on my website: http://thirdpartyninjas.com/blog/ )
[/font][font="Verdana"]
Here are some screens:
hypership01.jpg hypership02.jpg

Thanks for taking a look. I'd love to hear your feedback. :)[/font]

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!