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quake and pvs and octree

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So i want to make a new game engine but i want to start off useing a id software game engine(id tech 3 and id tech 4) but they use bsp.Iwas thinking i can write it to use octree if even possible but i dont if i can.can some one help!!

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Yeah you can do it. But be aware that these engines use BSP for things other than just the renderer, e.g. for physics and collisions.

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