Jump to content
  • Advertisement
Sign in to follow this  
nuclear123

Jump thunk table?

This topic is 2524 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

do u have any knowledge of what a jump thunk table is and it's purpose? i know it's used for the IAT but i cannot find much information on its usage though

Share this post


Link to post
Share on other sites
Advertisement
It's just a table of jumps to code which actually does the work. The point being that code outside the module can just call to well-known entry points. Those entry points are jumps to the real routines. The real routines can move around in different versions of the library and the user code doesn't need to be relinked.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!