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locate Structurs

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I''m not sure what you mean, but I''m going to make a guess:

  
MyStruct mystruct;
void *pEndOfMyStruct = (void *)(&mystruct + sizeof(MyStruct));


pEndOfMyStruct will be pointing the memory location directly after the end of mystruct.


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Sorry Dean Harding, but your code doesn't do what you think. it adds sizeof (MyStruct) * sizeof (MyStruct) bytes to the base address.
The correct version could look like the following:
  
MyStruct mystruct;
void *pEndOfMyStruct = &mystruct + 1;


Edited by - VolkerG on September 23, 2001 6:16:00 AM

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Yeah, you''re right, sorry. It should read:

  
MyStruct mystruct;
void *pEndOfMyStruct = (char *)&mystruct + sizeof(MyStruct);


Of course, your method works, too. And it''s probably clearer what''s happening, too...


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