Jump to content
  • Advertisement
Sign in to follow this  
vlad777

Distortion (refraction) mapping

This topic is 2636 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello.

In many games there are transparent polygons that when you look trough them they distort the image.
I would like to know how this technique,mapping is called so i can search on the net.

I tried: bump distortion mapping, bitmap distortion, refraction mapping but no luck.

Many thanks.

Share this post


Link to post
Share on other sites
Advertisement
It is indeed called refraction but most of it is done in the fragment shaders, for examples take a look here: http://www.cse.ohio-state.edu/~kerwin/refraction.html

If you want to find more examples google for "refraction shader".

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!