Up Up Ubi!

Started by
1 comment, last by XXChester 12 years, 6 months ago
[size="5"][media]
[/media]

[size="5"]Who are we?

We are myself (Ian), Drew and Matt from www.notioncomics.com

[size="5"]What is Up Up Ubi?

Up Up Ubi is an upcoming iOS game that rewards timing and reflexes. The goal of the game is to keep Ubi suspended in-air for as long as possible while dodging enemies and obstacles.

Development gameplay videos here: http://www.youtube.com/NotionGamesIan

Kickstarter project here http://www.kickstart...57958/up-up-ubi

We're currently developing the game on PC with Torque Game Builder, however like I stated above our primary release target is iOS. I would greatly appreciate any pledges to our Kickstarter project, and anybody who pledges will receive access to development builds of the game!

Thank you for your time!
Advertisement
Personally I have a strange feeling about this game. What's with the weird sound effect in the video? Is that the only sound you have in the whole game? The birds in the background look weird and I would have make the farthest background picture move as well to improve the parallax effect.
I feel anything but "fun and excited" by the looks of this. It feels more like something for kids under the age of six. If that is your primary audience, by all means go ahead. If it wasn't, make it much faster (2-3x) and put some actual gameplay in it. It feels too static with no real challenges or rewards involved. Why would I want to play this game?

Also, you actually show two bugs in your video. When you first click "Start game" a balloon is already placed. Secondly, when the character dies it flies up but still triggers a balloon.
Ironbane MMO.
[size=1]It's so cool I don't even need to give you a link for it.
I am not sure if that is a development build or the final product. Either way I would like to say keep up the good work. I do agree that the game seems a little slow paced but it looks like you have a core mechanic which could become quite interesting.

Remember to mark someones post as helpful if you found it so.

Journal:

http://www.gamedev.net/blog/908-xxchesters-blog/

Portfolio:

http://www.BrandonMcCulligh.ca

Company:

www.gwnp.ca

This topic is closed to new replies.

Advertisement