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Does direct x only accept "SimpleVertex" ?

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Does direct x 10 support "[font="Consolas"][font="Consolas"]SimpleVertex" only? I'm thinking probarbly not but do you if and how it supports vertex arrays like in open GL

e.g. Open GL vertex arrays:




[font="Consolas"][font="Consolas"]float
vertArray[] = {[/font][/font]




[font="Consolas"][font="Consolas"]0.7,0,1.2,
0.64575,-0.27475,1.2,
0.636741,-0.270917,1.23691,
0.636741,-0.270917,1.23691,
0.690234,0,1.23691,
0.7,0,1.2,
0.690234,0,1.23691,[/font][/font]

[/font][/font]

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i wonder where you got that idea from?
Anyway.. to answer your question.. the opposite is true, DX has been "vertex array" _ONLY_ API for more than 10 years. rolleyes.gif

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