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Best Way to Learn 3DS Max

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Hi, you guys. Basically, I need to know how to model stuff. I watched all of Bucky's tutorials on 3DS Max, and experimented with SuperFlow. I really had trouble with the one modeling tutorial on YouTube. I really don't care what method I use to learn, I just need to know how to model. I need like character, and stuff like that. I'm pretty good at terrain, from my newbie experience with Maya, from years ago.

Thanks you guys :)

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Knowing how to model requires two parts:
- The basic skills --> simple, you can learn these in about a week
- The insight of how to best use the skills --> This can take up to years.

If you're confortable using editable meshes or editable poly's, you understand the basic skills. But then you only have the skills to convert a box into a simple house. Converting it to a high-detail car or space ship requires some experience, organic shapes need even more.

I'm not trying to put you down, but I am warning you: Being able to produce models with good estetics and in a reasonable amount of time takes experience.

Start simple, with for example a spoon:
http://tutorialsfor3...g-tutorial.html

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