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BSP Lighting

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Hi, I''ve been working with BSP and had a question about the lighting. Is it possible to do the lighting for BSPs directly with PR? Rather than designing the light in Q3Radiant, can PR be used the same way it is used for lighting of everything else? I am asking this because I wanna know if I should learn Q3Radiant''s lighting or skip it and do it directly with Power Render?

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You''ll need to use lighting in Q3Radiant. PR doesn''t have any process that creates lighting and shadows for use with lightmapping used by BSP''s.

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quote:
Original post by ChrisE
You''ll need to use lighting in Q3Radiant. PR doesn''t have any process that creates lighting and shadows for use with lightmapping used by BSP''s.




Hi,

Sorry just a quick little question: Can precalculated radiosity still be used with BSP lighting?

http://www.gamedev.net/community/forums/topic.asp?topic_id=60558

A group of PR users were discussing that a while ago and I was wondering if the same thing can be done when using BSP lights?

Thanks a lot

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