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Tasos

3d Physics Libraries in Flash

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[font="Comic Sans MS"]Hello everyone,[/font]

[font="Comic Sans MS"]I have already made another topic about collision detection for a 3d flash game I want to create and I have decided to use a physics library.[/font]

[font="Comic Sans MS"]In that direction, I have been searching for some libraries and I came across:[/font]
[list=1][*][font="Comic Sans MS"]jiglib and[/font][*][font="Comic Sans MS"]away physics[/font][/list]
[font="Comic Sans MS"]However, because I am a beginner in the area of 3d game development I would like ask for your opinion on these libraries and if there are any more[/font]
[font="Comic Sans MS"]that I should consider as alternatives.[/font]

[font="Comic Sans MS"]Thank you for your answers.[/font]


[font="Comic Sans MS"]P.S. I am developing a 3d mini golf game.[/font]

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