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[SlimDX] Draw and Fill a simple Polygon

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I am programming a simple 2D Grafic App with C#. So in the last time I used GDI. Now I codes my app to DirectX with the SlimDX Wrapper. My question is, how to create und to shop a path geometry? Do anybody have experience in Direct2D programming with C#? The dokumentation of slimdx is sadly not full and there are not so much tutorials in the net.

Nucat :rolleyes:

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