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PR_DeleteMaterial and PR_DeleteTexture

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Chris, Could you add PR_DeleteMaterial and PR_DeleteTexture functions that take the index number of the material or texture instead of the name? That way if we know the material or texture number, PR doesn''t have to search the names in memory to do a delete. This would be really helpfull in managing textures and materials in memory. Gary

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Yes, that is something I wish I had done from the beginning.

PR_DeleteMaterialByIndex sound good?

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