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OpenGL [Solved] Loading part of an image

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[size="4"]Solved, I am using glTexCoords to render a part of the image.

[size="1"]How would I do that?
A while ago I made a game that required a tileset and I just split up the tiles I needed into separate files as I had no idea how to load them through code.

Libraries I use: SDL w/ SDL_image and OpenGL.

I have been searching on Google for a while, but I find nothing relevant to my problem...

Thanks in advance, :)

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