Sign in to follow this  
Orwall

about widescreen game tech

Recommended Posts

[size="5"]i use three wide screen monitors for gaming , and i can see more of my surrounding have more rooms for my interface,

so i have a question : i do not modify the fov value and i know the range of frustum x y is constant value [-1.0, 1.0]

why i could see more things in the scene.

thanks !

[/size]

Share this post


Link to post
Share on other sites
I'm not sure which game you are talking about, but the FOV is probably automatically calculated by the overall resolution of your monitor setup. Then when you view the scene with three monitors, the overall x-resolution is much higher, and effectively gives you a wider viewing angle of the scene.

Share this post


Link to post
Share on other sites
The magic thing isn't pov, but aspect ratio. Pov is usually given as vertical angle, so it won't change, just because the screen gets wider. Your other values look normalized and are probably post projection, so again, they won't change.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this