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[SDL] Event queue question

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Hi. I'm just wondering if the event queue ever needs to be cleared and if so how do I do it? I'm seeing the SDL_FlushEvent function and I'm assuming that's how clearing the queue would be done but I'm not sure if I need too or not. Consider this example code.

while(key.a != pressed)

while(key.b != pressed)


The first loop runs until I hit a. While in the first loop I hit the b key. Assume b is not used in the first loop so it's just stored in the event queue. Now I hit a and break out of the first loop. The program immediately finds b and ends the program but I didn't want the program to end yet.

Is the problem I just pointed out valid?

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