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kennyb2142

Camera clips through cubes when too close

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[quote name='__Homer__' timestamp='1318371812' post='4871634']
Begin by checking what your near clipping plane distance is set to, and if you can, make it smaller.
[/quote]

Oh wow, thank you. That solved the problem haha!
I set it from 1.0 to 0.1.. Is there any problem with having it set that low?

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[quote name='kennyb2142' timestamp='1318372537' post='4871638']
I set it from 1.0 to 0.1.. Is there any problem with having it set that low?
[/quote]

The value alone is not so important, as far as potential side-effects (problems) are concerned. It is however important in correlation with the far clipping plane - the planes should be as close to eachother as possible. It's a common mistake to set near to 0.001 and far to 10000 to be absolutely sure everything will be visible - but then you have incredibly bad depth resolution which sooner or later will cause depth-fighting.

So, you should also check your far plane value.

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