Sign in to follow this  
jdub

How do I rotate a vector using a matrix

Recommended Posts

Given a 4X4 matrix which has both rotations and translations applied to it, how would I rotate a vector using those rotations without applying the translations to the vector?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this