Writing robust and maintainable game clients

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9 comments, last by rpiller 12 years, 5 months ago

The bar has been raised, and it's not coming down again :-)
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I guess I personally don't care as long as it doesn't take long. Just thinking of counter strike which millions of people still play. When you connect to a server they give you the same kind of setup I was talking about but add a progress bar and status updates as the client gets responses from the server. I think it's a cool feature to have what you are talking about, but not a must for me as long as I'm getting some kind of update and the game is fun! I've never said "weeeeee" when navigating through menu systems :)

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