Jump to content
  • Advertisement
Sign in to follow this  
phil_t

vegetation wind animation sample

This topic is 2435 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts


[font="'Segoe UI"][color="#4a4a4a"]I've always wanted to try the Crysis-style vegetation wind animation that is described in GPU Gems 3. I finally got around to it yesterday. There were a few bumps along the road trying to decipher the original paper, so I wrote up an article about it and included an XNA implementation.[/font][color=#4A4A4A]
[color=#4A4A4A]Here's the article if anyone's interested.[color=#4A4A4A]

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!