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Garra

Assimp Textures

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would someone mind explaining a little on how Assimp handles textures. I've started working on a model loader and can currently load models. I'm using a simple color shader right now until I can figure out textures to display the model. I can get the uv coords for the textures and add them to my vertex structure.. but that's about all I understand how to do as far as how assimp handles textures.

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would someone mind explaining a little on how Assimp handles textures. I've started working on a model loader and can currently load models. I'm using a simple color shader right now until I can figure out textures to display the model. I can get the uv coords for the textures and add them to my vertex structure.. but that's about all I understand how to do as far as how assimp handles textures.


assimp does not use textures , the shader does

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