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Bombshell93

where can I get free models / scenes?

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okay I'm not sure which forum this should go in but I guess its a rather novice question. all I need is a scene and some objects with full texture sets (diffuse, normals, heights, coloured specular)
I'm trying to write a graphics engine but it means nothing if I have nothing to test it on. I frequently see a scene of a roman hall kind of thing being used to show off engines,
This model here:
http://www.gamedev.net/page/community/iotd/index.html/_/interactive-indirect-illumination-and-ambient-occlusion-using-voxel-cone-tracing-r92
and then an oriental dragon:
http://www.geeks3d.com/20080915/horizon-based-image-space-ambient-occlusion/

I see these used frequently when showing off graphics engines, so I was wondering where I might get them? or similar scenes / models, free to use non-commercially.

any and all help appreciated,
Thanks in advanced,
Bombshell

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okay I'm not sure which forum this should go in but I guess its a rather novice question. all I need is a scene and some objects with full texture sets (diffuse, normals, heights, coloured specular)
I'm trying to write a graphics engine but it means nothing if I have nothing to test it on. I frequently see a scene of a roman hall kind of thing being used to show off engines,
This model here:
http://www.gamedev.n...one-tracing-r92
and then an oriental dragon:
http://www.geeks3d.c...ient-occlusion/

I see these used frequently when showing off graphics engines, so I was wondering where I might get them? or similar scenes / models, free to use non-commercially.

any and all help appreciated,
Thanks in advanced,
Bombshell


I don't think these come with textures, but the dragon comes from Stanford university's graphics group. Here's a link to some of their models: http://graphics.stan...data/3Dscanrep/ The sponza atrium was created by Marko Dabrovic. The link to that model is http://hdri.cgtechni.../~sponza/files/

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