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thedodgeruk

sorting a vector of pointers ?

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bool MySort(CModel* entity1 , CModel* entity2)
{
return entity1->GetDiffuseMap() < entity2->GetDiffuseMap();

}



std::sort (m_modelvector.begin(), m_modelvector.end(), MySort);





1>c:\users\ant\desktop\project 22-10-2011 - 11;30pm working need to order by texture as well\rendermanager.cpp(155): error C3867: 'CRenderManager::MySort': function call missing argument list; use '&CRenderManager::MySort' to create a pointer to member
1>c:\users\ant\desktop\project 22-10-2011 - 11;30pm working need to order by texture as well\rendermanager.cpp(155): error C2780: 'void std::sort(_RanIt,_RanIt)' : expects 2 arguments - 3 provided


these are the errors im getting , i cant figure out were im going wrong here.

any ideas

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