Jump to content
  • Advertisement
Sign in to follow this  
ZiYe

Parallax (beta)

This topic is 2614 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone,

My partner and I recently submitted our game, Parallax, to IGF 2012.

Here's the trailer we used for our submission:
[media]
[/media]

Here's our website if you would like more information: Toasty Games

Please take a look and tell me what you think! Thanks!

- Zi

Share this post


Link to post
Share on other sites
Advertisement
hm that's a pretty interesting and innovative game you have there :)

Looks very creative and the animation is very smoothe..would have loved to see some color though

nonetheless good work :)

Let me now if you need a composer for any of your projects, I am a game musician

Share this post


Link to post
Share on other sites

would have loved to see some color though

I have to disagree with this statement. I believe the lack of color adds much more to the atmosphere than color would, and it allows the player to focus on the logistics of the puzzle. This game appears like a great take on the "old" concept of portals. The presentation is very well done; it is definitely a game I would pay money to buy!


Share this post


Link to post
Share on other sites
Really cool game. Love the visuals and how everything's opposite when you go through a portal.

By the way, I laughed out loud at the end. Funny clip!

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!