My first Concept Art piece. Feedback appreciated

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6 comments, last by worldalpha 12 years, 5 months ago
Well, I decided my game finally need to have some artwork to go along with it. So, I hit a few forums, and found a great artist, at the right price. I was looking for a ultra-modern cityscape. So, first a few sketches, and before I knew it, I had the finished product. I'm really happy with it, but I would like to hear what others have to say. I'm also debating between the blue hue, and the brighter hue. Let me know your thoughts. I'm about to get my DevBlog online, but for now, if this art tweaks your interest, and you are into MMOs, sign-up to be a beta tester here:
http://www.weneedbetatesters.com
[attachment=5833:1cityscape_sketch1.jpg]
[attachment=5834:2cityscape_sketch3.jpg]
[attachment=5835:3cityscape_work_in_progress.jpg]
[attachment=5836:cityscape_COLOR1.jpg]
[attachment=5837:cityscape_COLOR2.jpg]
I am currently working on a social strategy MMORTS WorldAlpha.
More details can be found here: http://www.worldalpha.com
DevBlog: http://www.worldalpha.com/devblog
Facebook: http://www.facebook.com/worldalpha
Twitter: http://www.twitter.com/worldalphagame
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Well, I decided my game finally need to have some artwork to go along with it. So, I hit a few forums, and found a great artist, at the right price. I was looking for a ultra-modern cityscape. So, first a few sketches, and before I knew it, I had the finished product. I'm really happy with it, but I would like to hear what others have to say. I'm also debating between the blue hue, and the brighter hue. Let me know your thoughts. I'm about to get my DevBlog online, but for now, if this art tweaks your interest, and you are into MMOs, sign-up to be a beta tester here:
http://www.weneedbetatesters.com
[attachment=5833:1cityscape_sketch1.jpg]
[attachment=5834:2cityscape_sketch3.jpg]
[attachment=5835:3cityscape_work_in_progress.jpg]
[attachment=5836:cityscape_COLOR1.jpg]
[attachment=5837:cityscape_COLOR2.jpg]


SWTOR needs to hire the artist. :)
Nice job.

I like the blue hue... looks more futuristic and more like a fantasy story. The other one looks more realistic.... more modern, and a little out of place.
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I'm not mean, I just like to get to the point.
I like the blue one a bit better too, and the orange is also nice, although it doesn't have the shininess yet. Maybe could use more things in the sky.

I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.

Impressive, everyone likes the blue hue which is nice, but the orange ones to me speak of a futurastic city in a "dystopian future", or it's on a colonized mars :P

Impressive, everyone likes the blue hue which is nice, but the orange ones to me speak of a futurastic city in a "dystopian future", or it's on a colonized mars :P


Unfortunately, the orange ones are just drafts, and not the final copy. It is a choice between the bottom 2.
I am currently working on a social strategy MMORTS WorldAlpha.
More details can be found here: http://www.worldalpha.com
DevBlog: http://www.worldalpha.com/devblog
Facebook: http://www.facebook.com/worldalpha
Twitter: http://www.twitter.com/worldalphagame
It looks really good! Colours are great, sky is really well done, love the reflections.

One thing tho the proportions between the intersection and the buildings seems a bit off (unless the intersection is supposed to be giant), i would check that out a bit and may add a bit more buildings in the background too show a bit more depth and realism so it feels more like a "city" (unless obviously that is what you are going for)

It looks really good! Colours are great, sky is really well done, love the reflections.

One thing tho the proportions between the intersection and the buildings seems a bit off (unless the intersection is supposed to be giant), i would check that out a bit and may add a bit more buildings in the background too show a bit more depth and realism so it feels more like a "city" (unless obviously that is what you are going for)


Yes, the intersection is big, and for me this speaks of futuristic. ie little traffic, huge roads, less congestion, etc. Probably opposite of the truth though. I agree there could use a few more buildings in the background. Maybe in the next version.
I am currently working on a social strategy MMORTS WorldAlpha.
More details can be found here: http://www.worldalpha.com
DevBlog: http://www.worldalpha.com/devblog
Facebook: http://www.facebook.com/worldalpha
Twitter: http://www.twitter.com/worldalphagame

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