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Programming a mulitplayer FPS with DirectX

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I was wondering if anyone has used the following book recently:


I know this book is some what old, but the author has put up updated source code on his website.

My question is:

If you have used it recently (say within the last year) how have you found it? Is it still a worth while purchase?

If not:

what do you recommend in its place?

I'm after something similar to what that has to offer.


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