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victorqhong

Profiling in Battlefield 3

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Can anyone shed some light on how DICE did their profiling in Battlefield 3 like they show on slide 13 of their paper [font="Arial, Helvetica, Verdana, sans-serif"]"Culling the Battlefield Data Oriented Design in Practice" [/font](link) or how I would make a profiling system similar to theirs for my applications?

bf3profiling.th.png

Thanks,
Victor

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