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ProjectinMatrix

Moving water?

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A while back i posted on the forum about rendering water.You guys where so much help i decided to ask for help again. At the moment i have some pretty nice looking "Water" rendering with some waves. This looks great! The problem is i want to make a river, which is more along the lines of flowing water. I have no idea how to implement that. Can anyone please nudge me in the right direction for this? If anyone is interested here is the code i have so far: WinMain.cpp GLWater.h GLWater.cpp

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