Jump to content
  • Advertisement
Sign in to follow this  
Shaarigan

VertexArray -> DisplayList issue after Driver update

This topic is 2546 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

i have an issue since i updated my Graphics Driver. In some distance an angel the scene isnt visible at all
but when cam is going to another angel the scene is full visible. I have this issue only in a display list object that
wraps a vertex array object.

We had this issue already on a laptop but on no other system yet.

I have a ATI Radeon HD 2600 XT with newest driver.

Is there any other solution to solve this? Edited by Shaarigan

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!