Jump to content
  • Advertisement
Sign in to follow this  

VertexArray -> DisplayList issue after Driver update

This topic is 2903 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

i have an issue since i updated my Graphics Driver. In some distance an angel the scene isnt visible at all
but when cam is going to another angel the scene is full visible. I have this issue only in a display list object that
wraps a vertex array object.

We had this issue already on a laptop but on no other system yet.

I have a ATI Radeon HD 2600 XT with newest driver.

Is there any other solution to solve this? Edited by Shaarigan

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!