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Draw SlimDX D3D9 Line with given thickness.

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Hi there,
I am drawing a graph application which draws Lines (data for few hours around 100000 lines max) using SlimDX.Direct3D9.

My requirement is that I should draw the line with a given color and thickness. I could draw the lines using Primitive drawing approach; but failed in providing thickness. I have seen people saying to use VertexShader,PixelShader, GeometryShader etc. But could not find a complete set of example. Some one Please tell me how to write a '.FX' file and get the shader details from it and apply for my Primitive to increase the line thickness. Thanks in advance.

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