Advertisement Jump to content
Sign in to follow this  
Hell4Ge

Sending Message wont work as i expect

This topic is 2640 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts


#include <windows.h>
#include <conio.h>
#include <iostream>

int main()
{

HWND hClient = FindWindow("LeagueOfLegendsWindowClass", NULL);
std::cout << hClient;

PostMessage(hClient, WM_KEYDOWN, 0x45, 0);

getch();
return 0;
}


I cant cast spells in that way, I can only write chatbox messages, but this isnt only in League of Legends...
In other game i couldnt open inventory in that way, but I still could operate with gamechat

Whats wrong? Is it possible that there is other thread in process where i should send keys?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!