Jump to content
  • Advertisement
Sign in to follow this  
GongFuPanda

Accessing racing wheels

This topic is 2567 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone,
I want to create a driving simulator but I really don't know how to access racing wheels, e.g. Logitech G27.

The driver should be able to steer a virtual car in a virtual environment and receive feedback from the racing wheel through LEDs and force-feedback. Is there a powerful SDK?

Please help. I couldn't find anything useful so far!

Share this post


Link to post
Share on other sites
Advertisement
DirectInput is the traditional method to deal with game input devices when you also need to deal with output (e.g. force feedback).

If the controller has XInput-compatible drivers then XInput is an easier API to use, though is restricted to the functionality of the Xbox 360 controller and as such I find it unlikely that a steering wheel would be supported, though I thought it worth mentioning for the sake of completeness.

Share this post


Link to post
Share on other sites

Hi everyone,
I want to create a driving simulator but I really don't know how to access racing wheels, e.g. Logitech G27.

The driver should be able to steer a virtual car in a virtual environment and receive feedback from the racing wheel through LEDs and force-feedback. Is there a powerful SDK?

Please help. I couldn't find anything useful so far!


http://logitech-en-a...24872/related/1

There is an SDK included with the G27 software by which developers can use to add support for LED shift indicators. It is located at:

  • C:\Program Files\Logitech\Gaming Software\Logitech_SDK_For_PC_1.00.002.zip

Share this post


Link to post
Share on other sites
Thank you for the answers!

I have already read about the Logitech SDK.
What I don't know is if this Logitech SDK covers all functionalities of the G27 from steering, shifting, force feedback to LEDs?
The websites only refer to LED support.

Share this post


Link to post
Share on other sites
And one more thing...

Is it possible that a functional modern racing wheel does not work with DirectInput? Are there common incompatibility issues? Any experiences?

It would be a shame to spend several 100 bucks on the hardware and get nowhere in the end ...

Share this post


Link to post
Share on other sites

Thank you for the answers!

I have already read about the Logitech SDK.
What I don't know is if this Logitech SDK covers all functionalities of the G27 from steering, shifting, force feedback to LEDs?
The websites only refer to LED support.


I have to imagine the SDK would give you access to everything. It seems like it would be stupid to release an SDK that ONLY gave you access to the LEDs.

Share this post


Link to post
Share on other sites

And one more thing...

Is it possible that a functional modern racing wheel does not work with DirectInput? Are there common incompatibility issues? Any experiences?

It would be a shame to spend several 100 bucks on the hardware and get nowhere in the end ...


I don't think you could find a wheel controller incompatible with DirectInput. New or old.
But I have no source proving it.


I have to imagine the SDK would give you access to everything. It seems like it would be stupid to release an SDK that ONLY gave you access to the LEDs.


Maybe, but it's kinda pointless if it works only with one wheel. Or maybe all Logitech wheels, but still not ALL wheels.
To me it seems more like an SDK which you would use if you wanted to support also the shifting LEDs.

Share this post


Link to post
Share on other sites
Thanks for the answers so far!!

Another question:
Do you know of a force feedback wheel that also has force feedback in the pedals? --> E.G. more or less difficult to push down the pedal?

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!