Jump to content
  • Advertisement
Sign in to follow this  
fanaticlatic

Convert Lightwave Plugin to Maya Plugin

This topic is 2583 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi,

(N.B. Hopefully in the right forum here)

I am trying to convert a custom lightwave exporter to work in Maya. Has anyone got experience in this area as mel scripting is not something I have done before (looks very similiar to php at first glance) and I would like to know of any potential pitfalls others have come across.

There's many tutorials across the web so I'm not looking for a long winded explanation of how mel scripting works I am sure I can source that myself but any tips, tricks do's and dont's that you guys/girls have picked up will be very beneficial.


Thanks in advance,

Mark.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!