Hi All,
We've got an error with our GLSL shader running with specific card only. The log is:
> OpenGL Vendor: NVIDIA Corporation
> OpenGL Renderer: NVIDIA GeForce 7300 GT OpenGL Engine
> OpenGL Version: 2.1 NVIDIA-1.6.36
>
> [OK] OpenGL Shading Language is available!
>
> ***GLSL Compiler Log (Vertex Shader):
> [e06] Compiler log is not available!
> ***GLSL Compiler Log (Fragment Shader):
> [e06] Compiler log is not available!
> ***GLSL Linker Log:
> [e05] Linker log is not available!
> maxLights = 8, maxTextures = 8
>
> (0) : fatal error C9999: Unexpected branch instruction
> Cg compiler terminated due to fatal errorAbort trap
> logout
>
> [Process completed]
Any advice (what to check and where to find) is highly appreciated.
Thanks
Tom
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